@startuml
sprite $paper_plane [48x48/16] {
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}


!define FA6_PAPER_PLANE(_alias) ENTITY(rectangle,black,paper_plane,_alias,FA6 PAPER_PLANE)
!define FA6_PAPER_PLANE(_alias, _label) ENTITY(rectangle,black,paper_plane,_label, _alias,FA6 PAPER_PLANE)
!define FA6_PAPER_PLANE(_alias, _label, _shape) ENTITY(_shape,black,paper_plane,_label, _alias,FA6 PAPER_PLANE)
!define FA6_PAPER_PLANE(_alias, _label, _shape, _color) ENTITY(_shape,_color,paper_plane,_label, _alias,FA6 PAPER_PLANE)
skinparam folderBackgroundColor<<FA6 PAPER_PLANE>> White
@enduml